2012年12月16日星期日

Guild Wars 2 Latest screenshots Winter Festival was officially opened


The super popular in Europe and America online games Guild Wars 2 will be held tomorrow, "Winter Festival (Wintersday)", the festival continued until January 3, 2013. Basically that is, from now on after Christmas has been continued until after New Year's Day.
 
To celebrate the holiday, ArenaNet has released the latest batch of screenshots to show us the world of snow, the players enter the game during this time will be able to experience a different kind of style of the game.
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Guild Wars 2 due in 2012, beta in March


ArenaNet's long-awaited fantasy online game arriving later this year, open beta kicks off in two months.
Gamers eager to leap into ArenaNet's fantasy massively multiplayer online game Guild Wars 2 have been waiting for a while to do so. The game was first announced in 2007 and at one time was planned for a 2011 release. Today, the developer offered a new release window for the game, saying Guild Wars 2 will arrive in 2012.

In a new post on the ArenaNet blog, company founder and president Mike O'Brien said, "It's been an incredible adventure over the past five years…this year, the seeds of that work come to fruition."
According to O'Brien, ArenaNet will begin to invite gamers to a beta for the game beginning in March and will expand the trial phase to a wider audience in April.gw2 gold,
Guild Wars 2 puts players into a persistent fantasy world that is driven by a range of dynamic events. When Guild Wars 2 launches later this year it will cost a fee up front but will not require a monthly paid subscription to continue playing.

Guild Wars 2: Designing a cooperative experience


PAX 2011: ArenaNet details its new approach to massively multiplayer online role-playing games, from scrapping loot drops to shaking up the standard party makeup.
Who was there: Various members of ArenaNet, including Eric Flannum and Colin Johanson.
Watch the entire panel whenever you please
What they talked about: This full-to-capacity panel revolved around ArenaNet's long-awaited massively multiplayer online role-playing game sequel, acting as a primer to give fans and newcomers and an idea of what to expect when Guild Wars 2 launches. The panelists discussed a number of different ways in which they are building a game that is meant to be played with others and how much more beneficial it will be when cooperating with friends or strangers in the long run.
While Guild Wars 2 does, in fact, have a single-player story campaign, the entire world changes based on the actions of the population. What happens in the world today may drastically change future events. Noticing that mission structures in other massively multiplayer online games would often have people competing against each other in order to complete the same objective, the developers decided missions should instead be cooperative and that everyone who is involved in any particular situation should be working with others to complete the task.
Mission difficulty will vary depending on the number of players involved. The term "dynamic" was used frequently to describe many functions within the game. On top of that, everyone who takes part in a particular mission or dungeon will earn participation points, regardless of what their function was. Be they healers, archers, or tank characters, every player will earn rewards for his or her efforts.
Regarding those rewards, gone are the loot drops that would often leave players with items that are useless to their characters. In their place, players will be rewarded with tokens that can then be redeemed for the items they want. Just like money, players can spend those tokens all at once or save them up and get the item that will really help their characters out.
Further discussion about the cooperative experience made mention that higher-level players will not have to create a new character in order to play with new players or friends. With the sidekicks system in place, higher-level characters will drop to a level matching their friends' levels, so they can still reap benefits and gain experience without having to develop a new character.
But the most interesting talk regarding dynamics dealt with the game's dungeons. One issue ArenaNet identified that plagued other MMO games was the reliance on "the trinity" of characters to complete a particular instance. If a team didn't contain the three--a tank, a healer, and a damage-per-second specialist--the likelihood of success was greatly reduced. In Guild Wars 2, the dungeons are being designed so that any group of five can tackle them and, in theory, complete them with little to no modification made to the party. Details regarding this were not too specific, but expect to hear more about this in the future.

Guild Wars 2 continues to
Guild Wars 2 continues to "wow" players, even with no clear release window.

Takeaway: Much of the panel was devoted to recapping previously announced facts instead of revealing new ones. And unfortunately there is still no word on when fans can expect the game to be released.

2012年12月3日星期一

Hanbok Aion version 4.0 level cap raised to 65 added gas gathering skills


"Aion" (Aion) is about to usher in the new 4.0 version. Prior to this, he introduced this version will soon join the new career and a new area, and the new version will further improve the character level 60 upgrade from version 3.0 to 65. Of course, with the enhancement of the character level, players will also get some new skills.
 
It is understood that the sword Star game, star bow, Cleric, Chanter four career will get a gorgeous new survival skills. These professions Wizard Star Magic Star Kill Star, a ruler, and a sword Star defensive skills, has a more powerful effect.
 
In addition, you will also join the a new skills mechanisms: gas gathering class skills of the injury will be determined based on the length of time of the gas gathering, the higher the longer hurt gas gathering, and vice versa. Of course, the duration of the gas gathering can be decided by the players themselves. The poly gas class, the Magic Star have gas gathering skills as "induced sleep, the skills in the target release target cause drowsiness, lethargy long this is determined based on the length of the player's gas gathering time; cure the stars skills as a "cure glorious, the longer the gas gathering skills, the number of targets for treatment will be more; Chanter gas gathering skills as a" fatal blow ", the longer the time of the gas gathering skills the damage caused is higher.

Botany Bay in RuneScape is the largest ever update disappointed

Botany Bay was announced on September 1, 2012, and make a large advertisement in entire month. RuneScape players will be prohibited robots and unique rewards. Throughout September, it was widely publicized, through a variety of means. Finally, the long-awaited version in the September 26, 2012, the two tasks together.

Botany Bay access trial announcer said, these are found in major cities. Ardougne should have one, RuneScape Examiner's personality, so standing Ardougne test send announcer. Sent an instance of regional players in the viewing of any party fire holes, rotten tomatoes. Yellow point, Botfinder, only a check option. A few minutes later, the robots have been tried. However, the robots continue their business as usual in RuneScape.

Botany Bay as the future of robotics nuclear weapons, and sends the signal Jagex do something to fight zombies. However, there is no trial robots, even if there is a robot, it is really just a way to frustrated players to see if they will set off the ban has been scheduled beheading courtesy robot animation.

Botany Bay's reward the pitchforks and animation. This is it seven votes, Runescape Gold are tired they reward. Said, Botany Bay is a publicity and PICT has become in RuneScape history is most likely the biggest disappointment.

Continent of the Ninth Seal News - Talking C9 with Webzen


While attending the Continent of the Ninth Seal (C9) launch event in South Korea, we managed to score some face-time with the Webzen developers behind the game and today we're bringing you the full interview.
MMORPG: C9 is entering a crowded MMO space. As an action MORPG and free to play, what features of C9 do you feel will excite veteran MMO-ers, as well as attract and appeal to people who have not experienced MMOs?
C9: For veteran MMO-ers there are two aspects of C9 they can enjoy. One is the strong PVP content with precise controls and the variety of combos. The other is the “Intrusion” gameplay in PvP which allows players to intrude into other player’s instanced dungeon to take over the map and goods. Players with less experience in MMOs and PvP may learn the basics through the tutorial and start practicing for the combos and skills through PVE dungeon runs.
Read more of Carolyn Koh's C9: Talking C9 with Webzen.

Continent of the Ninth Seal News - C9 Early Access Beta Key Event


Want to join Early Access?
Want to enjoy C9 before Open Beta Test and experience new contents? Don’t worry we’ve got the just thing for you.
 
With 1 Beta Key you could get 5 more Beta Key!
As a Beta key holder, you’ll have the chance to experience C9 before OBT and new contents including ‘Witchblade’!
 
Promotion Period
June 27 ~ June 30, 2012 GST
 
Early Access Beta Key Benefits
Continent of the Ninth Seal
  1. Beta Key activated account will be able to enjoy the game 3 days before OBT.
  2. Beta Key activated account can try the new contents including ‘Witchblade’.