2012年12月16日星期日

Guild Wars 2 Latest screenshots Winter Festival was officially opened


The super popular in Europe and America online games Guild Wars 2 will be held tomorrow, "Winter Festival (Wintersday)", the festival continued until January 3, 2013. Basically that is, from now on after Christmas has been continued until after New Year's Day.
 
To celebrate the holiday, ArenaNet has released the latest batch of screenshots to show us the world of snow, the players enter the game during this time will be able to experience a different kind of style of the game.
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Guild Wars 2 due in 2012, beta in March


ArenaNet's long-awaited fantasy online game arriving later this year, open beta kicks off in two months.
Gamers eager to leap into ArenaNet's fantasy massively multiplayer online game Guild Wars 2 have been waiting for a while to do so. The game was first announced in 2007 and at one time was planned for a 2011 release. Today, the developer offered a new release window for the game, saying Guild Wars 2 will arrive in 2012.

In a new post on the ArenaNet blog, company founder and president Mike O'Brien said, "It's been an incredible adventure over the past five years…this year, the seeds of that work come to fruition."
According to O'Brien, ArenaNet will begin to invite gamers to a beta for the game beginning in March and will expand the trial phase to a wider audience in April.gw2 gold,
Guild Wars 2 puts players into a persistent fantasy world that is driven by a range of dynamic events. When Guild Wars 2 launches later this year it will cost a fee up front but will not require a monthly paid subscription to continue playing.

Guild Wars 2: Designing a cooperative experience


PAX 2011: ArenaNet details its new approach to massively multiplayer online role-playing games, from scrapping loot drops to shaking up the standard party makeup.
Who was there: Various members of ArenaNet, including Eric Flannum and Colin Johanson.
Watch the entire panel whenever you please
What they talked about: This full-to-capacity panel revolved around ArenaNet's long-awaited massively multiplayer online role-playing game sequel, acting as a primer to give fans and newcomers and an idea of what to expect when Guild Wars 2 launches. The panelists discussed a number of different ways in which they are building a game that is meant to be played with others and how much more beneficial it will be when cooperating with friends or strangers in the long run.
While Guild Wars 2 does, in fact, have a single-player story campaign, the entire world changes based on the actions of the population. What happens in the world today may drastically change future events. Noticing that mission structures in other massively multiplayer online games would often have people competing against each other in order to complete the same objective, the developers decided missions should instead be cooperative and that everyone who is involved in any particular situation should be working with others to complete the task.
Mission difficulty will vary depending on the number of players involved. The term "dynamic" was used frequently to describe many functions within the game. On top of that, everyone who takes part in a particular mission or dungeon will earn participation points, regardless of what their function was. Be they healers, archers, or tank characters, every player will earn rewards for his or her efforts.
Regarding those rewards, gone are the loot drops that would often leave players with items that are useless to their characters. In their place, players will be rewarded with tokens that can then be redeemed for the items they want. Just like money, players can spend those tokens all at once or save them up and get the item that will really help their characters out.
Further discussion about the cooperative experience made mention that higher-level players will not have to create a new character in order to play with new players or friends. With the sidekicks system in place, higher-level characters will drop to a level matching their friends' levels, so they can still reap benefits and gain experience without having to develop a new character.
But the most interesting talk regarding dynamics dealt with the game's dungeons. One issue ArenaNet identified that plagued other MMO games was the reliance on "the trinity" of characters to complete a particular instance. If a team didn't contain the three--a tank, a healer, and a damage-per-second specialist--the likelihood of success was greatly reduced. In Guild Wars 2, the dungeons are being designed so that any group of five can tackle them and, in theory, complete them with little to no modification made to the party. Details regarding this were not too specific, but expect to hear more about this in the future.

Guild Wars 2 continues to
Guild Wars 2 continues to "wow" players, even with no clear release window.

Takeaway: Much of the panel was devoted to recapping previously announced facts instead of revealing new ones. And unfortunately there is still no word on when fans can expect the game to be released.

2012年12月3日星期一

Hanbok Aion version 4.0 level cap raised to 65 added gas gathering skills


"Aion" (Aion) is about to usher in the new 4.0 version. Prior to this, he introduced this version will soon join the new career and a new area, and the new version will further improve the character level 60 upgrade from version 3.0 to 65. Of course, with the enhancement of the character level, players will also get some new skills.
 
It is understood that the sword Star game, star bow, Cleric, Chanter four career will get a gorgeous new survival skills. These professions Wizard Star Magic Star Kill Star, a ruler, and a sword Star defensive skills, has a more powerful effect.
 
In addition, you will also join the a new skills mechanisms: gas gathering class skills of the injury will be determined based on the length of time of the gas gathering, the higher the longer hurt gas gathering, and vice versa. Of course, the duration of the gas gathering can be decided by the players themselves. The poly gas class, the Magic Star have gas gathering skills as "induced sleep, the skills in the target release target cause drowsiness, lethargy long this is determined based on the length of the player's gas gathering time; cure the stars skills as a "cure glorious, the longer the gas gathering skills, the number of targets for treatment will be more; Chanter gas gathering skills as a" fatal blow ", the longer the time of the gas gathering skills the damage caused is higher.

Botany Bay in RuneScape is the largest ever update disappointed

Botany Bay was announced on September 1, 2012, and make a large advertisement in entire month. RuneScape players will be prohibited robots and unique rewards. Throughout September, it was widely publicized, through a variety of means. Finally, the long-awaited version in the September 26, 2012, the two tasks together.

Botany Bay access trial announcer said, these are found in major cities. Ardougne should have one, RuneScape Examiner's personality, so standing Ardougne test send announcer. Sent an instance of regional players in the viewing of any party fire holes, rotten tomatoes. Yellow point, Botfinder, only a check option. A few minutes later, the robots have been tried. However, the robots continue their business as usual in RuneScape.

Botany Bay as the future of robotics nuclear weapons, and sends the signal Jagex do something to fight zombies. However, there is no trial robots, even if there is a robot, it is really just a way to frustrated players to see if they will set off the ban has been scheduled beheading courtesy robot animation.

Botany Bay's reward the pitchforks and animation. This is it seven votes, Runescape Gold are tired they reward. Said, Botany Bay is a publicity and PICT has become in RuneScape history is most likely the biggest disappointment.

Continent of the Ninth Seal News - Talking C9 with Webzen


While attending the Continent of the Ninth Seal (C9) launch event in South Korea, we managed to score some face-time with the Webzen developers behind the game and today we're bringing you the full interview.
MMORPG: C9 is entering a crowded MMO space. As an action MORPG and free to play, what features of C9 do you feel will excite veteran MMO-ers, as well as attract and appeal to people who have not experienced MMOs?
C9: For veteran MMO-ers there are two aspects of C9 they can enjoy. One is the strong PVP content with precise controls and the variety of combos. The other is the “Intrusion” gameplay in PvP which allows players to intrude into other player’s instanced dungeon to take over the map and goods. Players with less experience in MMOs and PvP may learn the basics through the tutorial and start practicing for the combos and skills through PVE dungeon runs.
Read more of Carolyn Koh's C9: Talking C9 with Webzen.

Continent of the Ninth Seal News - C9 Early Access Beta Key Event


Want to join Early Access?
Want to enjoy C9 before Open Beta Test and experience new contents? Don’t worry we’ve got the just thing for you.
 
With 1 Beta Key you could get 5 more Beta Key!
As a Beta key holder, you’ll have the chance to experience C9 before OBT and new contents including ‘Witchblade’!
 
Promotion Period
June 27 ~ June 30, 2012 GST
 
Early Access Beta Key Benefits
Continent of the Ninth Seal
  1. Beta Key activated account will be able to enjoy the game 3 days before OBT.
  2. Beta Key activated account can try the new contents including ‘Witchblade’.

2012年12月1日星期六

World of Warcraft : The New Pet System

In his latest article, MMORPG.com Managing Editor Bill Murphy takes a look at the new pet system coming with Mists of Pandaria, the upcoming Pandaren-filled fourth expansion to Blizzard's World of Warcraft. Pets in World of Warcraft have traditionally been for little more than show and bragging rights. I remember logging in for the first time in November of 2004 with my Collector's Edition in tow, and excited to pick my mini diablo, my panda, or my zergling pet. They didn't do anything. The panda was cute as hell but just slept on the ground while I fought. wow power leveling. All that is about to change when Mists of Pandaria launches and along with many other things the Pet System receives a complete overhaul.

The effort to build the RS Gold in exalted USA wind


Martial arts, as China's unique cultural heritage of each of the hearts of the Chinese people to strive for freedom and romantic dream for thousands of years. Now, as a representative of the novel of the martial arts and cultural pinnacle "Runescape gold" Perfect World will also be brought into the virtual world of the Internet in the form of a network game, and relying on a brand new A3 engine, will have strong elements of the screen presented in front of a knight, whether scenes the layout or clothing textures, can make you one shines yet familiar warm feeling.
Full of archaic elements of clothing has been a favorite running rivers and lakes every knight hearts. Waist jade pendant tassels and the blowin of the belt she will be chic and refined interpretation of the head, the looming clouds pattern on the fabric, but also adds a refined and modest temperament.
Official published map, Fuzhou City players who won a praise typical Chinese architectural style and fresh, bright colors. Extraordinaire overall art design, cornices wing angle, bucket for painting, Zhu column Jinding, interior and exterior decoration door and garden scenes, and many other typical building characteristics are a perfect combination, stroll which will be able to let you profound feel the profound Chinese architectural art. Splash-ink landscape painting "wonderful in like and not like impressionistic style, creating a subtle beauty.
"Swordsman" vast map architecture, art R & D personnel innovation manifestations of this traditional Chinese painting into a realistic scene design, a large number of fusion of the traditional art of map design realistic reveal an the typical Chinese flavor. Let you wherever, have a wonderful feeling of exposure Landscape Painting. Such excellence made ??martial arts products, also need the support of the players. 2012 annuity Plume Award vote was recently launched, the second test of the "Swordsman" black box also is not far off, to support its friends, its on a RS Gold.

Romantic RS Gold in Double activities farewell alone


The legendary runescape is upcoming, many single friends began to feel a touch of sadness, how can be found in the cold early winter favorite TA? Experience in the hurry to own two activities! High reward, not only can get better and the hearts of the TA romantic encounter, get exclusive happiness to Buy RS Gold.
Male and female into a romantic encounter, "Liangshan Hao Jie" in "Peach" activities definitely worth to you to attend. Taoyuan activities need to be completed by two heterosexual team into the aesthetic Peach Grove, peach plant love and TA will also vary according to the different levels of care incentives, if they act in harmony, carefully nurturing finished high reward, massive experience and drafts you to come! In the early winter, and TA in Taoyuan to a romantic encounter.
War-type online games "Liangshan Hao Jie" is the lasted 2 by Beijing Sntaro Technology Co., Ltd. independently developed a new country, was selected as the seventh installment of "national online project", the player with the troubled times of unrest in the Song Dynasty Liangshan heroes contact person interpretation of their own brotherhood rivers and lakes. Game dozens of skills moves gorgeous smooth, refreshing skills system with the cool blow effect, allowing the player to experience the the dripping fun fighting fun game more support to thousands of large-scale collective combat, and enjoy the "million people in the country battle A huge charm, GUANG hero, fighting brotherhood in RS Gold.

Two-handed frost joins frost tanking in the trash heap

I don't like making this prediction. I like two-handed frost's playing style. It's fast and furious and requires some whack-a-mole gameplay that can be surprisingly fun without being out of control, even more so than dual wield frost. That said, Blizzard's been trying and failing to balance it all expansion. Might of the Frozen Wastes has ridden a buff and nerf roller coaster, and currently, it's pretty much fallen off. Two-handed frost is at the bottom of the barrel, and there's no current indication Blizzard cares to scrape it off until at least patch 5.0.

This is why, much like we lost all types of tanking but blood at the beginning of this expansion, the beginning of the next will see us losing access to two-handed weapons as frost. Blizzard does make this type of flexibility experiments, but it almost always reverts to one weapon type per tree. Warriors have two-handed for arms and dual wielding for fury. Enhancement shaman get to dual wield and dual wield only, even if they once wieldedSulfuras to the dismay of Alliance PVPers everywhere.

I believe we'll see the same thing with death knights. If you want to tank, you pick up a two-handed sword. If you want to dual wield tank, you're out of luck. Taking this philosophy to the DPS tree is the next step. If you want to dual wield DPS, you go to the frost tree. In both cases, Blizzard has actively quashed any attempts at dual wield tanking or dual wield unholy DPS for many patches. Frost is the next victim of this philosophy. If you want to do two-handed frost, you will be bottom of the barrel. Might of the Frozen Wastes will be gone, and there will just simply be no way to overcome dual wield's superior weapon damage.
If you want to DPS with a two-handed weapon in Pandaria, you'll need to learn to live with inferior AoE, pet management, and a rune rotation that's different from the other two trees in some pretty basic ways. ... unless, of course, my third prediction comes true.

An extensive revamp for unholy

Unholy has been on a huge roller coaster for quite some time. It started when Scourge Strikewas changed from a frost and unholy rune spender to unholy only, and a completely new strike, Festering Strike, was created just to allow that to work. The ghoul pet has been buffed, then nerfed, then buffed again, and Scourge Strike and Death Coil have seen similar nerfs. Runic Empowerment was found to clash with unholy so badly that Runic Corruptionwas created and proved effective enough that probably everyone and his mother will take it inMists of Pandaria if it remains in the talent tree.

Still, unholy has lagged behind frost in damage and popularity for much of Cataclysm, ever since the infamous patch 4.0.6 hot fixes. There are a variety of reasons for this. There's the trouble of dealing with a pet. There's a rune spending rotation that goes against the other two trees. There's the lack of weapon scaling due to so much damage being wrapped up in Death Coil and the ghoul. There's the lack of burst damage due to the long ramp-up time for said ghoul's damage and power moves. There's the lack of decent AoE damage, certainly nothing close to Howling Blast.

Now, two-handed unholy is currently doing pretty well, but that's primarily because the proc on the top DPS weapon of this tier stacks with unholy mastery. That isn't going to carry over into Mists of Pandaria, so something else obviously needs to be done.

I think the first step is to put Scourge Strike back on a 1 frost, 1 unholy rune cost. You'd then either make Festering Strike a blood rune strike, or bring back Blood Strike. This would put unholy back in sync with the other trees, making it easier for an inexperienced or new death knight to slip into unholy from another tree -- something that might be extra needed if Blizzard removes all support for two-handed DPS from the frost tree. This doesn't solve the DPS problems, per se, but it does the make the tree more intuitive and easier for new players to grasp, something Blizzard really should do to attract new players.

Fixing the actual rest of the tree is going to be a taller order. At the least, I suspect we'll seeDark Transformation get unlinked from Shadow Infusion in order to give unholy death knights another burst button to push, or we may see Shadow Infusion take fewer stacks to cap out.

Blizzard will also need to find some new solution for AoE damage. In theory, the AoE abilities in the top tier of the new talent trees might fix that, but seeing as the devs will need to balance those abilities around the fact that frost DPSers will take them and pair them withHowling Blast, they'll probably need to give something else to unholy death knights to bridge the gap. I doubt we'll get the original AoE Unholy Blight back, but a boy can dream.

Regardless, if any tree gets changed extensively in patch 5.0, expect it to be unholy. The disease and pet-centric game play will remain at the core, but everything around has to changed if it's going to be competitive without relying on gimmicks (no matter how fun they are) like the Gurthalak proc.

Romantic RS Gold in Double activities farewell alone


The legendary runescape is upcoming, many single friends began to feel a touch of sadness, how can be found in the cold early winter favorite TA? Experience in the hurry to own two activities! High reward, not only can get better and the hearts of the TA romantic encounter, get exclusive happiness to Buy RS Gold.
Male and female into a romantic encounter, "Liangshan Hao Jie" in "Peach" activities definitely worth to you to attend. Taoyuan activities need to be completed by two heterosexual team into the aesthetic Peach Grove, peach plant love and TA will also vary according to the different levels of care incentives, if they act in harmony, carefully nurturing finished high reward, massive experience and drafts you to come! In the early winter, and TA in Taoyuan to a romantic encounter.
War-type online games "Liangshan Hao Jie" is the lasted 2 by Beijing Sntaro Technology Co., Ltd. independently developed a new country, was selected as the seventh installment of "national online project", the player with the troubled times of unrest in the Song Dynasty Liangshan heroes contact person interpretation of their own brotherhood rivers and lakes. Game dozens of skills moves gorgeous smooth, refreshing skills system with the cool blow effect, allowing the player to experience the the dripping fun fighting fun game more support to thousands of large-scale collective combat, and enjoy the "million people in the country battle A huge charm, GUANG hero, fighting brotherhood in RS Gold.

RuneScape players can be rewarded in Jadinko lair activities


RuneScape has released the lair of Jadinko. Commendable Herblore Habitat Hunter, agriculture, and herblore, RuneScape players can train combat, slayer, firewood, fletching, and firemaking of Karamja. To access the lair of Jadinko RuneScape players must use these methods to achieve one of the main entrance. The secret entrance can be unlocked, so that the greater convenience.
Additional Jadinko lair slide brief description of what you can do Jadinko lair. It is very strongly recommended that better describe this place in order to view the slide. Slayer, slayer can kill Runescape players required tasks and fighting mutant underground in Jadinkos. Of the Jadinko type to buy Rs gold, the level of their combat and slayer, and discard the list, See RuneScape Jadinko lair combat guide Jadinkos.
Runescape players logging level is high, it may lead to the data by the Queen in the operational area of vines and roots. RuneScape players can get root, may then burned or Fletch. RuneScape Jadinko lair guidance, skills training.
RuneScape players can be rewarded, for their activities Jadinko lair. The rewards include fruits granted the enhance the Jadinko lair, as well as seeds and other items. The the RuneScape Jadinko lair reward. The most hyped reward, however, whip vine. This rare decline can be added to the deep-sea whip boost and the opportunity to give it a special attack, as well as a slight statistical poisoned.

2012年11月19日星期一

Meeting Stones of WoW

The secrets of World of Warcraft in the past are being explored by WoW Archivist who is curious about what the game still have secretly. In World of Warcraft, there is an uneven long history for meeting stones. When they appeared in the first patch, people just scorn and mock them. The periods of high utilization and periods where they were disregarded have been so long. WoW Archivist wants to know the purpose of their origin. You will find if they have altered in the following. 
Ways to make players run dungeons together with less difficulty were being found with the commitment of Blizzard in early vanilla. In guild chat or trade chat, most dungeons were formed at that time. To enter the dungeon, players composed their own groups by zeppelins along with flight points. The lowly meeting stones came out in the patch 1.3 on the date of March 2005. It was the first try of Blizzard speaking of a grouping system. 
However, the meeting stones didn’t please players. Some activities forced players to do something they didn’t like. Players had to wait for hours vainly when they visited the stone. It was not hard to identify most of the issues, even the improvements by Blizzard didn’t help. The groups were ensured to compose a realistic opportunity to fulfill the run. They would go more deeply into the run with a hard time. 
WoW Archivist also mentioned that the changes of the meeting stones are useless. More and more people had given up the self-sustaining cycle. He also said nobody used them in vanilla. We may call it a failure. Anyhow, the meeting stones are not useful; the other aspects of World of Warcraft still make the game a success.

Guild Wars 2 Halloween Diorama Contest Preview

As the step of Halloween is coming near, ArenaNet team is going to celebrate Halloween with a special arts and craft contest that known as the Guild Wars 2 Halloween Diorama Contest. Do you like chances to win graphics cards and other goodies? That's a perfect chance for Guild Wars 2 fans to have fun in this holiday.
What is a diorama? Put simply, a diorama is a miniature three-dimensional model that depicts a scene through the use of miniature figures, props, and scenery. This is an example of a diorama from a previous contest ArenaNet ran for the original Guild Wars.
This year GW2 want you to put your imagination and craft skills to work by creating a diorama that combines two of our favorite things:  Halloween with Guild Wars 2! A wide range of prizes have been listed, including cool Guild Wars 2 branded peripherals from SteelSeries, graphics cards from NVIDIA, a signed Making of Guild Wars 2 book, and more!

Rating battlefield wild DE individual or command experience sharing You are here

1. The warsong/twin peak specialization choose guardian. Carving grain bark, elves silence, stealth. Talent personal bias YuChongFeng, and swift, typhoon, incarnation, roaring and wild heart. Symbiosis with DK ancient shield. DE area have a lot about out 7 speed post and discussed, here I will not be caught dead the. Go out to eat shoes, stealth carving grain necessary to WOW Gold. Observe good opposite LR/DZ/FS trend, to avoid being caught out in advance, lost out 7 opportunities, if someone keep opposite house. 

The report team, and support treatment with good out 7 time and place. About from common occupational hand out 7 - DZ words, become bear take 7, DZ hands open bark, sneak attack end swift blow, DZ into chapter, then exhaust halo/roaring leave, if miss, nature's grasp, DZ cloak, cloak over tauren trample floor after blowing leave. LR words, had better let a treatment to meet 7, is the best policy, this version LR hurt too hard. Single out 7 can also, but you should pay a few skills, later if regiment war not dominant, or you were arrested, no skills is passive.

Participate in group wartime attention card good perspective DK don't be pull, or each other remote steal blood waste skills. After in the wings with faerie fire occasionally silence under the interrupt the law DPS and treatment, interrupt the rhythm, complement the war 7 and blood group danger put peace. Get assisted and communication good teammates open skills. In the end there will be I common macro share. Avoid by all means is caught humanoid. Being beaten in the heart of wild infinite rejuvenation with blood and seamless rejuvenation macro to good use!

2. Arathi/gilneas/eye of the storm specialization choose feral. Carving grain selection cheetah form, bark, elves silence. Talent personal bias YuChongFeng, and swift, typhoon, ents, slam, plug dream. Symbiotic QS take invincible. Keep home words according to the battlefield target card to observe good back across the graveyard resurrection career, the report command death profession is raised. The open field of vision to observe good the other trend, report in advance to prevent the other people dotting. As for single pick. The door to AG PK, see combat post, this is a embodiment of ability. Whatever you have no pressure, and command the report is the key, also let the command to master each other professional trend. Break open seven words ents. Badges, invincible. Want to arrange good. Arathi of FM, storm XJL and FS tower. You should pay attention to the bomb people skills and use good own blowing to alleviate pressure. For MS, LR, DZ some career, if you don't remember distance skills on fire break open 7, don't make mistakes!

3. Curtis the ancient temples specialization choose feral. Talent instead of three layers of faerie fire, 4 layer to incarnate. Symbiotic MS take coalball. Here you have to do is to allow a DPS and ready to fill out 7 flagman. Get the ball after layer not low words, participate in assisted, play DPS, layer number is high, throw the ball brush ball, card good remote view. The stealth to each other rear blowing the ball under the midfielder would not blown into the pit.

4. Silver dust ore hole specialization choose feral talents three layer to faerie fire, 4 layer to incarnate, symbiotic QS take invincible. Here you will play the advantages of good YD mobility. Advance from support. Contain enemies, etc.

Finally told you deyou, cooperate with the train of thought of command, report your observation, flexible is the best policy, don't one track mind or silent!!!!!! And in addition to resistance to 7 diagram, the role of guardian D there was little. If keep point every time and will be back to his teammates to help you, or any professional single pick cheat you badges, another round of you will lose points!

Enclosed I under the macro, keys and diagram, and some plugins to share, specific you can see my hero list!

1. / cast [nomod] bear form (deformation)

/ cast [mod: shift] comfort

/ cast [mod: Alt, stance: 3] cut broken

/ cast [mod: Alt, stance: 1] resurgence

According to the shift comfort, Alt cat form cut broken, Alt bear form resurgence

2. / cast [nomod, nostance] resurgence

/ cast [nomod, stance: 3] destruction

/ cast [nomod, stance: 1] brutal defense

/ [mod: shift] cast healing touch

/ cast [mod: Alt, stance: 3] savage roar

/ cast [mod: Alt, stance: 1] bear hug

People form resurgence, cat form destruction. Bear form brutal defense. According to shift treatment touch, press the Alt key cat form savage roar, Alt bear form bear hug

3. / cast [nomod, nostance] brute force slam

/ cast [nomod, stance: 3] brute force slam

/ cast [mod: shift, stance: 3] sweep

/ cast [mod: Alt, stance: 3] bash

/ cast [nomod, stance: 1] brute force slam

/ cast [mod: shift, stance: 1] anger

/ cast [mod: Alt, stance: 1] wild heart

Reading ditto reason

4. / console targetNearestDistance 10.000000

/ targetenemy [noharm] [dead]

/ console targetNearestDistance 41.000000

/ cast [stealth] raid

/ cast [nostealth] symbiotic technique

Stealth is catch enemy stealth professional macro, not stealth for symbiotic technique

5. / cast [nocombat] stealth

/ [combat] oblique the cast

Non-combat prowl, battle inclined sweep

6. / cast [nomod, nostance] anger; [nomod, stance: 2] anger; [nomod, stance: 1) cut; [nomod, stance: 3] laceration, [nomod, stance: 4] anger; [nomod, stance: 5] anger

/ cast [mod: Alt] cyclone

/ cast [mod: shift] entangling roots

7. / cast [nomod, stance: 3] ferocious bite

/ cast [mod: shift, stance: 3] lacerate

/ cast [mod: Alt, target = focus] cyclone

/ cast [nomod, stance: 1] bash

/ cast [mod: shift, stance: 1] heavy ou

8. / cast [nomod, nostance] rejuvenation technique; [nomod, stance: 2] rejuvenation technique; [nomod, stance: 1] "frenziedregeneration"; [nomod, stance: 3] dashing; [nomod, stance: 4] rejuvenation technique; [nomod, stance: 5] rejuvenation technique

/ cast [mod: shift] dormancy

/ [mod: Alt] cast rejuvenation technique

9. / cast [stealth] raid

/ [nostealth] cast pieces

When stealth raid, the latent when torn to pieces

10. # showtooltip monkshood soker power

/ cast [stance: 1] "frenziedregeneration"

/ [target = player] cast rejuvenation technique

/ cast monkshood soker power

/ use treatment stone

H. macro (low blood volume avoid into chopped kill stage)

11. / cast [swimming] aquatic form; [outdoors, nocombat, flyable] swift flight form; [outdoors, noflyable] travel form; [outtdoors, combat] travel form

A key form macro

12. / cast force of nature

/ [pet] PetActionButton1 click

Ents macro (in one is put ents, press 2 times is to choose ents target)

13. / cast "frenziedregeneration"

/ cast rejuvenation technique

/ cast low roar

Seamless rejuvenation macro, 8 seconds with low roar target for the enemy.

14. / cancelAura dashing

/ cast dog roars