2012年12月1日星期六
World of Warcraft : The New Pet System
In his latest article, MMORPG.com Managing Editor Bill Murphy takes a look at the new pet system coming with Mists of Pandaria, the upcoming Pandaren-filled fourth expansion to Blizzard's World of Warcraft. Pets in World of Warcraft have traditionally been for little more than show and bragging rights. I remember logging in for the first time in November of 2004 with my Collector's Edition in tow, and excited to pick my mini diablo, my panda, or my zergling pet. They didn't do anything. The panda was cute as hell but just slept on the ground while I fought. wow power leveling. All that is about to change when Mists of Pandaria launches and along with many other things the Pet System receives a complete overhaul.
Two-handed frost joins frost tanking in the trash heap
I don't like making this prediction. I like two-handed frost's playing style. It's fast and furious and requires some whack-a-mole gameplay that can be surprisingly fun without being out of control, even more so than dual wield frost. That said, Blizzard's been trying and failing to balance it all expansion. Might of the Frozen Wastes has ridden a buff and nerf roller coaster, and currently, it's pretty much fallen off. Two-handed frost is at the bottom of the barrel, and there's no current indication Blizzard cares to scrape it off until at least patch 5.0.
This is why, much like we lost all types of tanking but blood at the beginning of this expansion, the beginning of the next will see us losing access to two-handed weapons as frost. Blizzard does make this type of flexibility experiments, but it almost always reverts to one weapon type per tree. Warriors have two-handed for arms and dual wielding for fury. Enhancement shaman get to dual wield and dual wield only, even if they once wieldedSulfuras to the dismay of Alliance PVPers everywhere.
I believe we'll see the same thing with death knights. If you want to tank, you pick up a two-handed sword. If you want to dual wield tank, you're out of luck. Taking this philosophy to the DPS tree is the next step. If you want to dual wield DPS, you go to the frost tree. In both cases, Blizzard has actively quashed any attempts at dual wield tanking or dual wield unholy DPS for many patches. Frost is the next victim of this philosophy. If you want to do two-handed frost, you will be bottom of the barrel. Might of the Frozen Wastes will be gone, and there will just simply be no way to overcome dual wield's superior weapon damage.
If you want to DPS with a two-handed weapon in Pandaria, you'll need to learn to live with inferior AoE, pet management, and a rune rotation that's different from the other two trees in some pretty basic ways. ... unless, of course, my third prediction comes true.
An extensive revamp for unholy
Unholy has been on a huge roller coaster for quite some time. It started when Scourge Strikewas changed from a frost and unholy rune spender to unholy only, and a completely new strike, Festering Strike, was created just to allow that to work. The ghoul pet has been buffed, then nerfed, then buffed again, and Scourge Strike and Death Coil have seen similar nerfs. Runic Empowerment was found to clash with unholy so badly that Runic Corruptionwas created and proved effective enough that probably everyone and his mother will take it inMists of Pandaria if it remains in the talent tree.
Still, unholy has lagged behind frost in damage and popularity for much of Cataclysm, ever since the infamous patch 4.0.6 hot fixes. There are a variety of reasons for this. There's the trouble of dealing with a pet. There's a rune spending rotation that goes against the other two trees. There's the lack of weapon scaling due to so much damage being wrapped up in Death Coil and the ghoul. There's the lack of burst damage due to the long ramp-up time for said ghoul's damage and power moves. There's the lack of decent AoE damage, certainly nothing close to Howling Blast.
Now, two-handed unholy is currently doing pretty well, but that's primarily because the proc on the top DPS weapon of this tier stacks with unholy mastery. That isn't going to carry over into Mists of Pandaria, so something else obviously needs to be done.
I think the first step is to put Scourge Strike back on a 1 frost, 1 unholy rune cost. You'd then either make Festering Strike a blood rune strike, or bring back Blood Strike. This would put unholy back in sync with the other trees, making it easier for an inexperienced or new death knight to slip into unholy from another tree -- something that might be extra needed if Blizzard removes all support for two-handed DPS from the frost tree. This doesn't solve the DPS problems, per se, but it does the make the tree more intuitive and easier for new players to grasp, something Blizzard really should do to attract new players.
Fixing the actual rest of the tree is going to be a taller order. At the least, I suspect we'll seeDark Transformation get unlinked from Shadow Infusion in order to give unholy death knights another burst button to push, or we may see Shadow Infusion take fewer stacks to cap out.
Blizzard will also need to find some new solution for AoE damage. In theory, the AoE abilities in the top tier of the new talent trees might fix that, but seeing as the devs will need to balance those abilities around the fact that frost DPSers will take them and pair them withHowling Blast, they'll probably need to give something else to unholy death knights to bridge the gap. I doubt we'll get the original AoE Unholy Blight back, but a boy can dream.
Regardless, if any tree gets changed extensively in patch 5.0, expect it to be unholy. The disease and pet-centric game play will remain at the core, but everything around has to changed if it's going to be competitive without relying on gimmicks (no matter how fun they are) like the Gurthalak proc.
This is why, much like we lost all types of tanking but blood at the beginning of this expansion, the beginning of the next will see us losing access to two-handed weapons as frost. Blizzard does make this type of flexibility experiments, but it almost always reverts to one weapon type per tree. Warriors have two-handed for arms and dual wielding for fury. Enhancement shaman get to dual wield and dual wield only, even if they once wieldedSulfuras to the dismay of Alliance PVPers everywhere.
I believe we'll see the same thing with death knights. If you want to tank, you pick up a two-handed sword. If you want to dual wield tank, you're out of luck. Taking this philosophy to the DPS tree is the next step. If you want to dual wield DPS, you go to the frost tree. In both cases, Blizzard has actively quashed any attempts at dual wield tanking or dual wield unholy DPS for many patches. Frost is the next victim of this philosophy. If you want to do two-handed frost, you will be bottom of the barrel. Might of the Frozen Wastes will be gone, and there will just simply be no way to overcome dual wield's superior weapon damage.
If you want to DPS with a two-handed weapon in Pandaria, you'll need to learn to live with inferior AoE, pet management, and a rune rotation that's different from the other two trees in some pretty basic ways. ... unless, of course, my third prediction comes true.
An extensive revamp for unholy
Unholy has been on a huge roller coaster for quite some time. It started when Scourge Strikewas changed from a frost and unholy rune spender to unholy only, and a completely new strike, Festering Strike, was created just to allow that to work. The ghoul pet has been buffed, then nerfed, then buffed again, and Scourge Strike and Death Coil have seen similar nerfs. Runic Empowerment was found to clash with unholy so badly that Runic Corruptionwas created and proved effective enough that probably everyone and his mother will take it inMists of Pandaria if it remains in the talent tree.
Still, unholy has lagged behind frost in damage and popularity for much of Cataclysm, ever since the infamous patch 4.0.6 hot fixes. There are a variety of reasons for this. There's the trouble of dealing with a pet. There's a rune spending rotation that goes against the other two trees. There's the lack of weapon scaling due to so much damage being wrapped up in Death Coil and the ghoul. There's the lack of burst damage due to the long ramp-up time for said ghoul's damage and power moves. There's the lack of decent AoE damage, certainly nothing close to Howling Blast.
Now, two-handed unholy is currently doing pretty well, but that's primarily because the proc on the top DPS weapon of this tier stacks with unholy mastery. That isn't going to carry over into Mists of Pandaria, so something else obviously needs to be done.
I think the first step is to put Scourge Strike back on a 1 frost, 1 unholy rune cost. You'd then either make Festering Strike a blood rune strike, or bring back Blood Strike. This would put unholy back in sync with the other trees, making it easier for an inexperienced or new death knight to slip into unholy from another tree -- something that might be extra needed if Blizzard removes all support for two-handed DPS from the frost tree. This doesn't solve the DPS problems, per se, but it does the make the tree more intuitive and easier for new players to grasp, something Blizzard really should do to attract new players.
Fixing the actual rest of the tree is going to be a taller order. At the least, I suspect we'll seeDark Transformation get unlinked from Shadow Infusion in order to give unholy death knights another burst button to push, or we may see Shadow Infusion take fewer stacks to cap out.
Blizzard will also need to find some new solution for AoE damage. In theory, the AoE abilities in the top tier of the new talent trees might fix that, but seeing as the devs will need to balance those abilities around the fact that frost DPSers will take them and pair them withHowling Blast, they'll probably need to give something else to unholy death knights to bridge the gap. I doubt we'll get the original AoE Unholy Blight back, but a boy can dream.
Regardless, if any tree gets changed extensively in patch 5.0, expect it to be unholy. The disease and pet-centric game play will remain at the core, but everything around has to changed if it's going to be competitive without relying on gimmicks (no matter how fun they are) like the Gurthalak proc.
2012年11月19日星期一
Rating battlefield wild DE individual or command experience sharing You are here
1. The warsong/twin peak specialization choose guardian. Carving grain bark, elves silence, stealth. Talent personal bias YuChongFeng, and swift, typhoon, incarnation, roaring and wild heart. Symbiosis with DK ancient shield. DE area have a lot about out 7 speed post and discussed, here I will not be caught dead the. Go out to eat shoes, stealth carving grain necessary to WOW Gold. Observe good opposite LR/DZ/FS trend, to avoid being caught out in advance, lost out 7 opportunities, if someone keep opposite house.
The report team, and support treatment with good out 7 time and place. About from common occupational hand out 7 - DZ words, become bear take 7, DZ hands open bark, sneak attack end swift blow, DZ into chapter, then exhaust halo/roaring leave, if miss, nature's grasp, DZ cloak, cloak over tauren trample floor after blowing leave. LR words, had better let a treatment to meet 7, is the best policy, this version LR hurt too hard. Single out 7 can also, but you should pay a few skills, later if regiment war not dominant, or you were arrested, no skills is passive.
Participate in group wartime attention card good perspective DK don't be pull, or each other remote steal blood waste skills. After in the wings with faerie fire occasionally silence under the interrupt the law DPS and treatment, interrupt the rhythm, complement the war 7 and blood group danger put peace. Get assisted and communication good teammates open skills. In the end there will be I common macro share. Avoid by all means is caught humanoid. Being beaten in the heart of wild infinite rejuvenation with blood and seamless rejuvenation macro to good use!
2. Arathi/gilneas/eye of the storm specialization choose feral. Carving grain selection cheetah form, bark, elves silence. Talent personal bias YuChongFeng, and swift, typhoon, ents, slam, plug dream. Symbiotic QS take invincible. Keep home words according to the battlefield target card to observe good back across the graveyard resurrection career, the report command death profession is raised. The open field of vision to observe good the other trend, report in advance to prevent the other people dotting. As for single pick. The door to AG PK, see combat post, this is a embodiment of ability. Whatever you have no pressure, and command the report is the key, also let the command to master each other professional trend. Break open seven words ents. Badges, invincible. Want to arrange good. Arathi of FM, storm XJL and FS tower. You should pay attention to the bomb people skills and use good own blowing to alleviate pressure. For MS, LR, DZ some career, if you don't remember distance skills on fire break open 7, don't make mistakes!
3. Curtis the ancient temples specialization choose feral. Talent instead of three layers of faerie fire, 4 layer to incarnate. Symbiotic MS take coalball. Here you have to do is to allow a DPS and ready to fill out 7 flagman. Get the ball after layer not low words, participate in assisted, play DPS, layer number is high, throw the ball brush ball, card good remote view. The stealth to each other rear blowing the ball under the midfielder would not blown into the pit.
4. Silver dust ore hole specialization choose feral talents three layer to faerie fire, 4 layer to incarnate, symbiotic QS take invincible. Here you will play the advantages of good YD mobility. Advance from support. Contain enemies, etc.
Finally told you deyou, cooperate with the train of thought of command, report your observation, flexible is the best policy, don't one track mind or silent!!!!!! And in addition to resistance to 7 diagram, the role of guardian D there was little. If keep point every time and will be back to his teammates to help you, or any professional single pick cheat you badges, another round of you will lose points!
Enclosed I under the macro, keys and diagram, and some plugins to share, specific you can see my hero list!
1. / cast [nomod] bear form (deformation)
/ cast [mod: shift] comfort
/ cast [mod: Alt, stance: 3] cut broken
/ cast [mod: Alt, stance: 1] resurgence
According to the shift comfort, Alt cat form cut broken, Alt bear form resurgence
2. / cast [nomod, nostance] resurgence
/ cast [nomod, stance: 3] destruction
/ cast [nomod, stance: 1] brutal defense
/ [mod: shift] cast healing touch
/ cast [mod: Alt, stance: 3] savage roar
/ cast [mod: Alt, stance: 1] bear hug
People form resurgence, cat form destruction. Bear form brutal defense. According to shift treatment touch, press the Alt key cat form savage roar, Alt bear form bear hug
3. / cast [nomod, nostance] brute force slam
/ cast [nomod, stance: 3] brute force slam
/ cast [mod: shift, stance: 3] sweep
/ cast [mod: Alt, stance: 3] bash
/ cast [nomod, stance: 1] brute force slam
/ cast [mod: shift, stance: 1] anger
/ cast [mod: Alt, stance: 1] wild heart
Reading ditto reason
4. / console targetNearestDistance 10.000000
/ targetenemy [noharm] [dead]
/ console targetNearestDistance 41.000000
/ cast [stealth] raid
/ cast [nostealth] symbiotic technique
Stealth is catch enemy stealth professional macro, not stealth for symbiotic technique
5. / cast [nocombat] stealth
/ [combat] oblique the cast
Non-combat prowl, battle inclined sweep
6. / cast [nomod, nostance] anger; [nomod, stance: 2] anger; [nomod, stance: 1) cut; [nomod, stance: 3] laceration, [nomod, stance: 4] anger; [nomod, stance: 5] anger
/ cast [mod: Alt] cyclone
/ cast [mod: shift] entangling roots
7. / cast [nomod, stance: 3] ferocious bite
/ cast [mod: shift, stance: 3] lacerate
/ cast [mod: Alt, target = focus] cyclone
/ cast [nomod, stance: 1] bash
/ cast [mod: shift, stance: 1] heavy ou
8. / cast [nomod, nostance] rejuvenation technique; [nomod, stance: 2] rejuvenation technique; [nomod, stance: 1] "frenziedregeneration"; [nomod, stance: 3] dashing; [nomod, stance: 4] rejuvenation technique; [nomod, stance: 5] rejuvenation technique
/ cast [mod: shift] dormancy
/ [mod: Alt] cast rejuvenation technique
9. / cast [stealth] raid
/ [nostealth] cast pieces
When stealth raid, the latent when torn to pieces
10. # showtooltip monkshood soker power
/ cast [stance: 1] "frenziedregeneration"
/ [target = player] cast rejuvenation technique
/ cast monkshood soker power
/ use treatment stone
H. macro (low blood volume avoid into chopped kill stage)
11. / cast [swimming] aquatic form; [outdoors, nocombat, flyable] swift flight form; [outdoors, noflyable] travel form; [outtdoors, combat] travel form
A key form macro
12. / cast force of nature
/ [pet] PetActionButton1 click
Ents macro (in one is put ents, press 2 times is to choose ents target)
13. / cast "frenziedregeneration"
/ cast rejuvenation technique
/ cast low roar
Seamless rejuvenation macro, 8 seconds with low roar target for the enemy.
14. / cancelAura dashing
/ cast dog roars
The report team, and support treatment with good out 7 time and place. About from common occupational hand out 7 - DZ words, become bear take 7, DZ hands open bark, sneak attack end swift blow, DZ into chapter, then exhaust halo/roaring leave, if miss, nature's grasp, DZ cloak, cloak over tauren trample floor after blowing leave. LR words, had better let a treatment to meet 7, is the best policy, this version LR hurt too hard. Single out 7 can also, but you should pay a few skills, later if regiment war not dominant, or you were arrested, no skills is passive.
Participate in group wartime attention card good perspective DK don't be pull, or each other remote steal blood waste skills. After in the wings with faerie fire occasionally silence under the interrupt the law DPS and treatment, interrupt the rhythm, complement the war 7 and blood group danger put peace. Get assisted and communication good teammates open skills. In the end there will be I common macro share. Avoid by all means is caught humanoid. Being beaten in the heart of wild infinite rejuvenation with blood and seamless rejuvenation macro to good use!
2. Arathi/gilneas/eye of the storm specialization choose feral. Carving grain selection cheetah form, bark, elves silence. Talent personal bias YuChongFeng, and swift, typhoon, ents, slam, plug dream. Symbiotic QS take invincible. Keep home words according to the battlefield target card to observe good back across the graveyard resurrection career, the report command death profession is raised. The open field of vision to observe good the other trend, report in advance to prevent the other people dotting. As for single pick. The door to AG PK, see combat post, this is a embodiment of ability. Whatever you have no pressure, and command the report is the key, also let the command to master each other professional trend. Break open seven words ents. Badges, invincible. Want to arrange good. Arathi of FM, storm XJL and FS tower. You should pay attention to the bomb people skills and use good own blowing to alleviate pressure. For MS, LR, DZ some career, if you don't remember distance skills on fire break open 7, don't make mistakes!
3. Curtis the ancient temples specialization choose feral. Talent instead of three layers of faerie fire, 4 layer to incarnate. Symbiotic MS take coalball. Here you have to do is to allow a DPS and ready to fill out 7 flagman. Get the ball after layer not low words, participate in assisted, play DPS, layer number is high, throw the ball brush ball, card good remote view. The stealth to each other rear blowing the ball under the midfielder would not blown into the pit.
4. Silver dust ore hole specialization choose feral talents three layer to faerie fire, 4 layer to incarnate, symbiotic QS take invincible. Here you will play the advantages of good YD mobility. Advance from support. Contain enemies, etc.
Finally told you deyou, cooperate with the train of thought of command, report your observation, flexible is the best policy, don't one track mind or silent!!!!!! And in addition to resistance to 7 diagram, the role of guardian D there was little. If keep point every time and will be back to his teammates to help you, or any professional single pick cheat you badges, another round of you will lose points!
Enclosed I under the macro, keys and diagram, and some plugins to share, specific you can see my hero list!
1. / cast [nomod] bear form (deformation)
/ cast [mod: shift] comfort
/ cast [mod: Alt, stance: 3] cut broken
/ cast [mod: Alt, stance: 1] resurgence
According to the shift comfort, Alt cat form cut broken, Alt bear form resurgence
2. / cast [nomod, nostance] resurgence
/ cast [nomod, stance: 3] destruction
/ cast [nomod, stance: 1] brutal defense
/ [mod: shift] cast healing touch
/ cast [mod: Alt, stance: 3] savage roar
/ cast [mod: Alt, stance: 1] bear hug
People form resurgence, cat form destruction. Bear form brutal defense. According to shift treatment touch, press the Alt key cat form savage roar, Alt bear form bear hug
3. / cast [nomod, nostance] brute force slam
/ cast [nomod, stance: 3] brute force slam
/ cast [mod: shift, stance: 3] sweep
/ cast [mod: Alt, stance: 3] bash
/ cast [nomod, stance: 1] brute force slam
/ cast [mod: shift, stance: 1] anger
/ cast [mod: Alt, stance: 1] wild heart
Reading ditto reason
4. / console targetNearestDistance 10.000000
/ targetenemy [noharm] [dead]
/ console targetNearestDistance 41.000000
/ cast [stealth] raid
/ cast [nostealth] symbiotic technique
Stealth is catch enemy stealth professional macro, not stealth for symbiotic technique
5. / cast [nocombat] stealth
/ [combat] oblique the cast
Non-combat prowl, battle inclined sweep
6. / cast [nomod, nostance] anger; [nomod, stance: 2] anger; [nomod, stance: 1) cut; [nomod, stance: 3] laceration, [nomod, stance: 4] anger; [nomod, stance: 5] anger
/ cast [mod: Alt] cyclone
/ cast [mod: shift] entangling roots
7. / cast [nomod, stance: 3] ferocious bite
/ cast [mod: shift, stance: 3] lacerate
/ cast [mod: Alt, target = focus] cyclone
/ cast [nomod, stance: 1] bash
/ cast [mod: shift, stance: 1] heavy ou
8. / cast [nomod, nostance] rejuvenation technique; [nomod, stance: 2] rejuvenation technique; [nomod, stance: 1] "frenziedregeneration"; [nomod, stance: 3] dashing; [nomod, stance: 4] rejuvenation technique; [nomod, stance: 5] rejuvenation technique
/ cast [mod: shift] dormancy
/ [mod: Alt] cast rejuvenation technique
9. / cast [stealth] raid
/ [nostealth] cast pieces
When stealth raid, the latent when torn to pieces
10. # showtooltip monkshood soker power
/ cast [stance: 1] "frenziedregeneration"
/ [target = player] cast rejuvenation technique
/ cast monkshood soker power
/ use treatment stone
H. macro (low blood volume avoid into chopped kill stage)
11. / cast [swimming] aquatic form; [outdoors, nocombat, flyable] swift flight form; [outdoors, noflyable] travel form; [outtdoors, combat] travel form
A key form macro
12. / cast force of nature
/ [pet] PetActionButton1 click
Ents macro (in one is put ents, press 2 times is to choose ents target)
13. / cast "frenziedregeneration"
/ cast rejuvenation technique
/ cast low roar
Seamless rejuvenation macro, 8 seconds with low roar target for the enemy.
14. / cancelAura dashing
/ cast dog roars
2012年10月20日星期六
WoW Common Chat Commands
Advanced Chat allows you to create multiple chat windows in the game. It makes it easier for the player to view various amounts of chat information while playing in the game. You can customize each window to filter and display a variety of chat and combat information, as well as change chat color, re-size chat windows, and adjust chat text. To access these options, just right click on the tab of any current window, and a list of options will come up on the screen.
How can I see a list of chat commands?
You can find a list of all the chat commands by typing /chat or /chathelp while in game.
How do I talk to other player characters?
Press the “Enter” key on your keyboard to open a standard chat window, and begin typing your chat message. Depending on who you wish to chat with, there are a variety of chat channels available for players to use.
- Say: Sends a message to all players within the local area of your character. (/S)
- Party: Sends a message to all players in your character’s party. (/P)
- Yell: Sends a message to all players in a large area around your character. (/Y)
- Guild: Sends a message to all players in your character’s guild. (/G)
- Whisper: Sends a private message directly to the player you choose. (/W)
- Emote: Sends an Emote message to all players around your character. (/E)
How do I talk in the common chat channels? (General, Trade)
To talk in the common channels, press /(channel number) for that channel. (Example: /1 will allow you to type in the General chat channel).
- 1 is the General channel.
- 2 is the Trade channel.
- 3 is the Local Defense channel.
By default, the General, Trade, and Local Defense channels will update as you move from one area to another, while World Defense will stay static as it covers all areas. If you create additional channels, they will be designated channel numbers in sequential order.
How do I speak in another language I know?
Click on the “Chat Bubble” on the chat box tool bar, then highlight “Language” with the cursor and then a list of which languages you know will appear. From there you can click on and choose which language you prefer to speak.
How do I send a private message to other players?
To send a private message to another player, type in /w (character name) (message). The chat field will change to display the name of the character and you will be able to type in your message. Alternately you can use /tell or /t in place of /w. Also, if you wish to reply back to the last player who sent you a private message, simply press “R” and type your response to reply back to that player.
How do I reply if another player sends me a private message?
Pressing the letter “R” will automatically open a private message (Whisper) chat window to the last player who sent you a private message. You can also type “/r” and then your message. Whisper text appears in purple text by default.
How do I join and leave other chat channels?
You can join channels by typing “/join (channel name)” and leave them by typing “/leave (channel name)” In addition to this, each channel is designated a number. You can replace the (channel name) with (channel number) when you want to leave a channel by typing “/leave (channel number).
Mists of Pandaria,Get Ready to Saddle Up
Many new mounts are coming to Azeroth with the release of Mists of Pandaria.
Many exciting new mounts will be hitting the skyways and byways of Azeroth when adventurers set sail for Mists of Pandaria on September 25. From Cloud Serpents to Water Striders to your own flying clouds, mount collectors will get to ride off into the sunset on a plethora of exotic rides.
What do you like? Do you like the new mounts? Are they beautiful? What are your opinions?
Some wow players’ opinions below:
I hope that, aside from the turtles which are panda mounts, those mounts don't require you raiding. I don't raid, but that doesn't mean I don't want the mounts.
--- Invadertakk
I hope the mounts are free not for real money. This would be really awesome.
--- Flimtokshin
Now with account White mounts.... I don't have to worry about every one getting the mount I want them to have... everyone be the same... -and then last snap of sanity is broken- /creepy large grin --- Landusk
I want that flying disc. Blizz might have actually taken an idea from me with that goblin flying saucer I talked about in my post about the science skill. If they got inspired by that I actually feel like they care. --- Samfìsher
I love the spectral dragon thingy and rocket mount. So let's collect mounts together with enough wow gold! They look great!
What are other wow players’ ideas? Please quick come to share your opinions!
Let’s hunt down the new mounts which we like with enough wow gold and better skills! Quick join in the battlefield and have fun in Mists of Pandaria in September with our friends and groups!
www.mmobk.com will provide wow gold and wow power leveling to our players. Choose savorgold.com and have fun in your adventures!
Many exciting new mounts will be hitting the skyways and byways of Azeroth when adventurers set sail for Mists of Pandaria on September 25. From Cloud Serpents to Water Striders to your own flying clouds, mount collectors will get to ride off into the sunset on a plethora of exotic rides.
What do you like? Do you like the new mounts? Are they beautiful? What are your opinions?
Some wow players’ opinions below:
I hope that, aside from the turtles which are panda mounts, those mounts don't require you raiding. I don't raid, but that doesn't mean I don't want the mounts.
--- Invadertakk
I hope the mounts are free not for real money. This would be really awesome.
--- Flimtokshin
Now with account White mounts.... I don't have to worry about every one getting the mount I want them to have... everyone be the same... -and then last snap of sanity is broken- /creepy large grin --- Landusk
I want that flying disc. Blizz might have actually taken an idea from me with that goblin flying saucer I talked about in my post about the science skill. If they got inspired by that I actually feel like they care. --- Samfìsher
I love the spectral dragon thingy and rocket mount. So let's collect mounts together with enough wow gold! They look great!
What are other wow players’ ideas? Please quick come to share your opinions!
Let’s hunt down the new mounts which we like with enough wow gold and better skills! Quick join in the battlefield and have fun in Mists of Pandaria in September with our friends and groups!
www.mmobk.com will provide wow gold and wow power leveling to our players. Choose savorgold.com and have fun in your adventures!
World of Warcraft-Hallow's End Has Begun
It seems like holiday decorations have been up in malls across America since late July, trying to convince all of us that the season is just around the corner. But I like to use World of Warcraft are my unofficial start date for the holiday season. For example, in the case of Halloween, I tend to wait until the start of the Hallow's End celebration that... wait, it started already?! I know what game I'm playing when I get home.
Once again Hallow's End approaches, promising tricks, treats, and triumphs for boys and ghouls (heh) all across Azeroth! This year, starting on October 18, you'll find a special Hallow's End Wickerman set up and ready to burn in Stormwind and near the Undercity within the Ruins of Lordaeron. Every four hours, Genn Greymane and Lady Sylvanas will arrive to light each faction's respective Wickerman in celebration of Hallow's End. Of course, it wouldn't be Hallow's End without a little mischief...
Mounts
Headless Horseman's Mount: The Loot-Filled Pumpkin: a daily reward from the Dungeon Finder for defeating the Headless Horseman, has a chance to drop a stylish flying mount: the Horseman's Reins!
Magic Broom (seasonal): For the duration of Hallow’s End, you can ride on a magic broomstick, available for 150 Tricky Treats at seasonal merchants. It can also be obtained from the Loot-Filled Pumpkin or as a quest reward.
Pets
Sinister Squashling: This pumpkin pet can be bought for 150 Tricky Treats at seasonal merchants. It can also be obtained from the Loot-Filled Pumpkin or Candy Buckets.
Feline Familiar: This witch hat-wearing, broom-riding kitty will cost 150 Tricky Treats.
Creepy Crate: This creepy companion is a reward for finishing the seasonal quest line A Friend in Need.
Vanity items
Hallowed Wands: Hallowed wands transform you into a Pirate, Skeleton, or other ghoulish forms. They can be bought from seasonal merchants for 2 Tricky Treats, or obtained from a Loot-Filled Pumpkin or Candy Buckets.
Masks: Disguise yourself as a member of another race with a face mask, purchased from seasonal merchants for 2-5 Tricky Treats. They can also be obtained from Loot-Filled Pumpkins or Candy Buckets.
Little Wickerman: This toy is a smaller version of the Wickerman; it acts as a cooking fire. It can be bought for 150 Tricky Treats.
Seasonal Food & Drinks: From Bellara's Nutterbar to Tigule and Foror's Strawberry Ice Cream, you’ll be able to purchase many different candies with your Tricky Treats.
You can see all of the details on the official World of Warcraft blog. I'm going to have to do whatever it takes to get my hands on that Creepy Crate pet. Or if I can manage it, the Headless Horseman's Mount. Are you a fan of Hallow's End celebrations in WoW? You going to log in and pick up some Halloween-flavored loot, or are you going to avoid this like a zombie plague?
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2012年10月19日星期五
WoW Gold: WOW Schneiderei
Der einzige nützliche Stickerei WoW Gold ist Lichtgewirkte. Auch das hat eine 45 Sekunden interne Abklingzeit, um WoW Gold kaufen, mit einer 50% Chance, ausgelöst. Wir können billig Bein kits / Gesänge in WoW Gold Shop für uns selbst machen. Allerdings haben sie genau die gleichen Statistiken für WoW Gold Buying wie die BoE diejenigen. Es ist nicht wie die Matten schwer zu bewirtschaftenden up ohnehin sind. Also, was sind wir wirklich sparen hier? Ein paar Dutzend WoW Gold für Hosen, die wir vielleicht einmal alle 2 oder 3 Monate zu aktualisieren.
JCs bekommen erstaunliche Edelsteine und Schmuckstücke anständige sowie WoW Gold Buying
Smiths bekommen Extra Edelstein-Slots für WoW Gold kaufen
Schreiber bekommen erstaunliche Schulter Gesänge.
Selbst WoW Gold Sammlung Berufe bekommen anständige Fähigkeiten / Passive jetzt.
Ich fordere nicht für billige WoW Gold oder ein Nerf auf einem dieser Berufe. Ich denke, sie sind eine große Bereicherung für das Spiel in WoW Gold Store. Hölle, ich bin nicht einmal fragen, für nur überwältigt Schneider / BOP-Muster, aber etwas muss getan werden, um WoW Gold kaufen zu bringen Schneider bis zur Gleichheit mit den aktuellen Leistungen aus anderen Berufen WoW Gold werden.
JCs bekommen erstaunliche Edelsteine und Schmuckstücke anständige sowie WoW Gold Buying
Smiths bekommen Extra Edelstein-Slots für WoW Gold kaufen
Schreiber bekommen erstaunliche Schulter Gesänge.
Selbst WoW Gold Sammlung Berufe bekommen anständige Fähigkeiten / Passive jetzt.
Ich fordere nicht für billige WoW Gold oder ein Nerf auf einem dieser Berufe. Ich denke, sie sind eine große Bereicherung für das Spiel in WoW Gold Store. Hölle, ich bin nicht einmal fragen, für nur überwältigt Schneider / BOP-Muster, aber etwas muss getan werden, um WoW Gold kaufen zu bringen Schneider bis zur Gleichheit mit den aktuellen Leistungen aus anderen Berufen WoW Gold werden.
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