2012年7月20日星期五

The enemy to change I also changed Diablo 3 God monks transition Discussion


  
103 after the monster attacks weakened, plus BOSS rigid requirements of the DPS, many monks began the transition. In fact, a long time ago I proposed route of the monks to DPS that time we still want to how how meat is more meat that heap of a defense equipment, and now want to transition must be a big shake systemic Pa again, is very cumbersome. also hurts the money.
Recently a few people! Friends of the Q line and the main should be how to transition, how to change the equipment, line and main summed up together.
For example, mounted to change from a T crit explosion injured installed about to spend 100 million U.S. service. We had to have the number, of course, depending on your equipment prior to the change of the less of course, the fewer flowers, but also depends on your luck, the ability to receive low-cost items or play the right items.
But do not be discouraged, so much money not to say that to let you pull it out, step-by-step and do not find it particularly difficult.
Below began to talk about the topic.
The line and the main idea is to let your equipment and BUILD transformation at the same time, and to try to smooth excessive.
It is assumed that the premise of your one is poor, installed, there is no one qualified, all need to be replaced. Replacement of that equipment order and replace the target should be roughly in the direction.
Line and the master to give a rough estimate here
Armor, pants, belt, shoulder, shoes. 5 about spending 1500-2500W.
Gloves, helmet, wrist guards. 3 about spending 1000-1500W.
Weapons. Two about spending 2000-3000W.
Jewelry. 3 about spending 2000-3000W.
Precious stones. About spending 500-1000W.
A total of about 7000-11000W, the actual spending to look at the specific situation.
The four equipment is not to attack property (crit, blast injury, IAS), but the line and the master recommended that priority be to replace them. Want to shield turn pairs held not to say that you change two weapons as soon as dual wielding, if no other equipment to support only crisp B, and not play.
Five equipment is a major provider of equipment for your resistance, chosen to keep every piece of equipment mAb + full resistance to greater than 100. Then the selection of agility and physical strength, agility will inevitably take precedence over physical strength, including the clothes on the set empty, is also a priority to fight the agility gem. Of course, the general agility equipment than physical, the slightly more expensive, especially the shoulder or belt this DH also grab the site. High sensitivity, the monk out of clothes, pants and shoes. Shoes 200 Min commonplace, do not move the speed and not very expensive 500-1000W can get a 200 Min 150 body 100 anti-shoes, the property is very high. Clothes and pants, where you can choose the low sensitivity of body height hole, must be sensitive high volume low holes cheaper. Min + body 200 coupled with the 2-3 hole is not difficult to find.
Belt and shoulder the value of life% bonus, this is a complement to the physical, because a lot of parts will be given other attributes, so stamina + life% best to find these two pieces of equipment.
Why let you change the armor First, agile improvement can directly improve your DPS, roll up the main does not make you more turtle. In addition, Armor Qualified later, you can dodge mantra freed, conviction mantra this is a must. This is the first step in the transformation, without reducing the viability of the premise, the mantra replaced by conviction, equal to 24% -48% DPS. And several pieces of equipment is relatively inexpensive, starting not be too difficult.
  , Gloves, helmets, wrist.
Three equipment is to provide parts of the crit rate. Especially gloves, can provide up to 10% crit. 10% Need some luxury, we navigate to 8%, then the helmet and wrist 4% each. The gloves can also bring the attack speed and blast injuries, it is recommended to choose between the main line and is recommended IAS, said the reason behind. As for the helmet, left Brooklyn gaze is the high cost of a helmet, you can add 6% attack speed, and very cheap, usually hundreds of thousands. Addition to these three parts of the wrist, do not need to pursue anti-any better, wrist do not add to 100, plus 50 or so, enough.
This time your crit should have more than 20%, if your shield is higher crit, DPS will be slightly improved. Then you need to BUILD synchronization to make a change to remove a defense to the skills ($ spirit, or plus blood or Seven Star), replaced by winds of evil, with Ray Ball Rune. Although the panel does not improve, but you can combat will feel, DPS very much.
The weapon is the soul, but now the weapon it is ridiculously expensive. First prompted the weapons can be a one to buy, but the second to be sure to first to almost, if you get a 1000, 1 700, as 1000 + shield. The other is not to look at the white, white weapons is expensive, even if the property is very poor. Our goal is 700 + DPS, high main properties, high-explosive injuries + hole. Looked very harsh, the actual "low" a lot of weapons. Never ignore the agile, so that those who say that 1500 began to decay do not have heaps of people go to hell, the biggest bottleneck of the late DPS is the main property, and agile on the monks for the armor and dodge the additional revenue can heap on heap, how many are not that much. For example, if your hands are 750 weapons +200 sensitive to your own 1100 Min, then you two weapons DPS than you take two 1000 whiteboard 1000 whiteboard to your God ( explosion injured a hole).
Do not deliberately hit back requirements, any better, but too expensive, not worth it, explained later to cope with the problem back to the blood.
As for the types of weapons, swords, followed by a dagger, then the glove. Why, because the sword is a career can take, you can be grilled to your trumpet, you resell it when the market demand. Dagger attack speed advantage, but the attack is low, 700 + in dagger is not too low, would be very expensive. The glove is the exclusive weapons, speed, and also with poly fine and fine back, but these attributes not specifically go this route does not matter, exclusive of the disadvantages caused by the difficulty of re-use.
If there is a cost-effective good ax can also be considered, but the hammer and javelin too slow.
  4, dual ring + amulet.
Line and the Lord really do not recommend these sites to buy, slowly brush, because the price is too low. Jewelry prices are very high, but very few properties added revenue for the unit of input is poor. The proposed properties of the ring is 3 + crit + attack speed + agility. The amulet is 6 + crit 50 + explosion injured + agility. Amulet's attributes great, but with full is too expensive, an amulet enough to change one.
If you have already replaced this one, you probably have about 35 crit, 300 + burst injury, and the rate of about 2, I guarantee you DPS to 4W.
  5, precious stones
Emerald of the body, in addition to head to play the purple stone. Weapons of stone can invest in, get too busy to Astral, and further cost-effective low. And then the gems of this slowly together, preserve things.
As mentioned only conviction + winds of evil, because the two KEY skills and irreplaceable, and to give priority to the
The rest with comfortable on the line. Line and the main simply say under their own.
Invincible 4 seconds runes. Crit explosion injuries BUILD invincible is not so much a life-saving, in fact, more inclined to output to a 4 seconds of absolute safety output environment, typically used in conjunction with refresh and blinding + conviction out elite in order to the outbreak of seconds.
Blinding, + damage runes. Life insurance can be a flashpoint of the monks, to play the ace of the elite, at the same time deal with a lot of white strange. Part of the BOSS can be interrupted by their skills, fighting smoother.
The evil winds, thunder and lightning rune. Output increase of tools in the intensive fighting to maintain a three-layer winds, full of refined gas over the encounter elite first time out of skills to maintain a broad terrain. Crit rate go up after a small number of lightning, both practical and, looking cool.
Conviction mantra, double hurt Rune. Output increase of tools, and more sharp in the team.Whatever the BUILD, to ensure that open from the conviction is the first goal. Elite and the BOSS battle, certainly the whole brush in front of the choice of equipment, we should not throw speed.
 Ponley boxing, Thunderclap runes. Ponley is a very good comprehensive performance of the best boxing, Teleport, and the winds of evil nature. Strange resistance removed, to play a little strange not to feel pain egg. In addition ponley blow-back effect is very good. The only drawback is that the fight too close.
Off empty wave, attack runes. Only be allowed to use a fist, I would choose off the empty wave. Off empty-wave long-distance characteristics can deal with all cases, to deal with the construction of the wall, melting fire, plague and other affixes effect is also very good. Some are not hard to play the blame can only be used off the air kite, while maintaining the winds of evil.Off empty drawback is that efficiency is not high, the DPS is not efficient, and efficiency back to the fine is not high. 18% of the attacks appears to be not high, but when the DPS increase is quite considerable.
  Passive sensitization turn A and Heaven are still using these two is difficult to lose, because dual wielding if there is no hard to read any skills to support the anti-anti.
  Mastery, fists France's output growth. 16%, also enhance the DPS high.
Previous line and the main think that at least 700 anti-7000-A is enough benchmark, it now appears when your DPS is high defensive pressure decreases. Line and the main 4800 anti-600 antibody, hit back only 700 At first glance, this certainly in the A3, A4 die into a dog. Perhaps the previous A3, A4, indeed, but now blame the injury too much, this anti-anti-enough.
Then explain so brittle back to the blood come from picking up the blood. Right, the line and the main 700 hit back totally inadequate return in addition to playing BOSS. White strange to talk about, all RCC. Elite mob, an outbreak basically killed one, will swap a big blood, eat a Paolu CD, or off empty kite can. Sometimes strange die out blood, enough to rely on that complement.Visual Zhan Zhuang untenable, you know the actual used. In addition to BOSS, no pile station, in addition to the shield, are killed very quickly. As for the the Arcane frozen, Street Fighter when the invincible anti-click on the line, by the way caught one killed. Really beat, pulled the door, an outbreak, do not run, hit his death, three seconds live, to play just that, the outbreak is certainly killed.
Line and the main in the intensive phase of jewelry and precious stones, according to a molding down the 5W + DPS is no problem. And then replace it is the best weapons and best single piece, NGA has been to get a 15% BUFF 10WDPS.
Monks 4W panel of the monomer / small-scale output strong career, monks and DH is not the same thing, so do not feel the Contra door so high DPS 打怪 also struggling heap DPS no sense. Just need patience. The other line and the main blast injury is a little too strong, may be weakened, are still hesitant to children's shoes can wait, strengthening from other angles, such as IAS, this is absolutely impossible to be weakened.
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